Monday, June 28, 2010

Feature - John Shalf talks parallel programming languages

Feature - John Shalf talks parallel programming languages

"...the most important thing moving forward is that everyone is now affected by parallelism. So the ideas have moved from being the interest of a handful of academics and supercomputing advocates to a mainstream problem that is important to the broader computing industry – the likes of Microsoft and Intel. This means it is even more imperative that we train future computer scientists to solve problems using parallelism from the get-go. The transformation of our educational system will be as big and disruptive as the changes to our software environment. So we’d better start now. ..."

Thursday, June 24, 2010

F# + OpenGL: a cross-platform sample - Laurent Le Brun

"... on Windows, Linux and Mac, it worked everywhere, without changing a single line. It seems like F# is ready to make great cross-platform 3D applications!"

F# + OpenGL: a cross-platform sample - Laurent Le Brun

Friday, June 4, 2010

Classical Programmer: Draw Dynamic Polygons In WPF

In GDI+ we can draw ... But, WPF canvas is a collection of children objects. It's not a bitmap anymore.
So, we need to change our idea about drawings

Classical Programmer: Draw Dynamic Polygons In WPF